![]() ![]() More importantly, though, Peppermint is instrumental in helping Chai get around, which is the other half of Hi-Fi Rush. ![]() Still, she can be rather helpful, especially when Chai runs into a robot with its own electric shield. Hence why she’s less of a sidekick and more like a special attack. Though it also helps him be like Kratos in God Of War: Ragnarok when he attacks some flying robots…as well as any ‘bots he’s sent flying.įurther helping Chai to survive is his new pal Peppermint, who can instantly transport to his location and shoot something, though she disappears just as quickly. Gives Chai the ability to dodge incoming attacks by dashing, though he can also get a little closer by using his robotic hand like a magnetic grapple hook in much the same way Master Chief did in Halo Infinite. He can also perform a finishing move called a “beat attack,” as well as a special attack when he gets enough batteries to power it. Which isn’t to say he can’t hit things whenever he wants, more that if he does follow the rhythm, he’ll do more damage, and reap more rewards.Īs for those attacks, Chai’s strikes in Hi-Fi Rush aren’t just limited to the usual mix of fast and light swipes and slow but heavy slams. The kicker being that because of the MP3 player in his chest, Chai’s life now moves to the beat of whatever song is playing. Well, not just arms he also uses a bunch of scrap metal that’s magnetically configured into a club shaped like a Gibson Flying V guitar. This prompts the facility’s robot guards to mark him as defective, forcing him to take up arms to defend himself. It was with this in mind that I started playing the rhythmic third-person hack & slash action game Hi-Fi Rush (Xbox Series X/S, Xbox One, PC), initially with the music cranked up, but later with it turned off, to see if it was even playable, let alone fun, without the tunes…and, of course, if it was fun in the first place.Ĭhai is a rock star wannabe who goes in to have his arm replaced with a robotic one, and accidentally has a MP3 player implanted in his chest as well. ![]() Metal: Hellsinger was like that it worked just as well (or, in my case, even better) when I turned the music off. Oddly, though, some rhythm games don’t actually need you to listen to the music. Not only do you frequently feel compelled to turn a game’s music off - which can lead to weird moments, like when you go into the bar in Mass Effect and see people dancing to silence - but it can make rhythm games extra annoying unless they have the word “ Metallica” in the title. Sometimes it sucks to be a gamer who’s picky about music. ![]()
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